Friday, 26 April 2013

Flying the flag: Roundwood's World on game narrative

It's very rare that I share the posts of others, and not because I don't think they're worth sharing. Far, far from the case - I'm constantly impressed and inspired by the pieces that all you lovely people write. It's simply because I suspect I'd get into the habit of doing it and never write my own stuff.


However, I have to share this outstanding article by Sidney Roundwood of Roundwood's World. Many of you may have seen it already, however for those that haven't - you should.
 

Sunday, 7 April 2013

Status Report

Just thought I'd gove you good people an update as to what's going on here, as I know I've been a little quiet of late.

All is well, I've definitely not abandoned the blog, but have taken something of an unintentional sabbatical (as waves of work keep ambushing me) but have been able to chip away at a post that has taken far longer than it ever should have done. And fear not, there's still plenty more left to write about when I get back properly. Not hit the dreaded burn out yet.

Some of you may be aware that I've spent the last couple of years as a mature student (and feeling rather old...) and I'm now writing my final thesis and have exams looming, hence my sudden disappearance. I've also had a few doses of Real Life (TM) as it were, and unfortunately that's meant the the blog has had to take a lower priority for a while.

However, whilst this means my posting will be sporadic at best until around early June, then I should be back up to at least one post per week. And myself and Scipio still have plenty of games and projects lined up (as long as I don't needlessly complicate them, they should see the light of day sooner rather than later).
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